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Old Mar 28, 2005, 09:49 PM // 21:49   #1
Ascalonian Squire
 
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Default Hi all, I'm new at game/forum and...

...I've got some questions

I've read tons of forum/sites but not all is clear to me, let's start:

1) Except the 8 skills u get to use in combat u don't have nothing? I mean basic styles for meleers or basic cast for casters?
2) Are there positional/reactionar styles?
3) Max grp is 8 ppl, does this mean EVERY mob/quest in the game could be done with 8 ppl?
4) I had great experiences with theese developers with Starcraft but bigger problem we had in SC and D2 too was cheating, how do u think they can solve this problem?
5) Which is difference about primary and secondary skills? I've read that primary attribute gives u some advantages to your primary class skills but..I can't understand if I'm a W/E may I take 3W skills and 5E skills with me?
6) How do I get skills points? What is maximum I can have?
7) If answer to question 1 is no, don't u think 8 "stuff to do" r not that much for a skill based game? Usually in Daoc I use 4-5 Qbars + 9 Qbinds...
8) Are there commands like /face, target, assist?
9) If I unlock some skill with my PvE toon will that be unlocked for ALL my PvP toons?

Ok finished atm
Ty for any answer u will give

P.S. I'm not english so don't blame me for eventual errors
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Old Mar 28, 2005, 09:57 PM // 21:57   #2
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Quote:
1) Except the 8 skills u get to use in combat u don't have nothing? I mean basic styles for meleers or basic cast for casters?
There is always your weapon(s). There are specific weapons for casters that can be used for no mana cost.

Quote:
3) Max grp is 8 ppl, does this mean EVERY mob/quest in the game could be done with 8 ppl?
8 People is the maximum number. The early quests have a limit of 4 players per party. The number increases as you progress in the game.

Quote:
4) I had great experiences with theese developers with Starcraft but bigger problem we had in SC and D2 too was cheating, how do u think they can solve this problem?
GuildWars only has the art files on your computer. The rest are stored in a secured environement on ArenaNet servers.

Quote:
5) Which is difference about primary and secondary skills? I've read that primary attribute gives u some advantages to your primary class skills but..I can't understand if I'm a W/E may I take 3W skills and 5E skills with me?
Your secondary class-based skills can be as powerful as your primary-based skills. It's the attributes that count.

Quote:
6) How do I get skills points? What is maximum I can have?
You get skill points by finishing quests and leveling up.
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Old Mar 28, 2005, 10:02 PM // 22:02   #3
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Quote:
Originally Posted by DEATH AT THE DOOR
GuildWars only has the art files on your computer. The rest are stored in a secured environement on ArenaNet servers.
Daoc too but anyway radar/speedhack/lots of lag exploits r still there...
Ok Speed hack is not a big problem cuz is fast detected and person fast permabanned but other problems r real
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Old Mar 28, 2005, 10:04 PM // 22:04   #4
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75 skills/profession with 2 professions gives a lot of choice

according to GW home site you will bwe able to change 2nd profession while keeping skills and runes armor etc of old secondary

they said it was possible with time to have all skills of all 6 professions

you only take 8 skills with you but can switch around in any town or outpost etc
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Old Mar 28, 2005, 10:17 PM // 22:17   #5
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Quote:
Originally Posted by Loviatar
75 skills/profession with 2 professions gives a lot of choice

according to GW home site you will bwe able to change 2nd profession while keeping skills and runes armor etc of old secondary

they said it was possible with time to have all skills of all 6 professions

you only take 8 skills with you but can switch around in any town or outpost etc
Ya, but this is a strategic part of the game not a skill based 1
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Old Mar 28, 2005, 11:07 PM // 23:07   #6
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the strategy is choosing the right skills to take along
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Old Mar 29, 2005, 12:17 AM // 00:17   #7
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Quote:
Originally Posted by Controller
2) Are there positional/reactionar styles?
If you mean does your position to the attacker matter, then yes, it does.
Basic Hit zones are used and you cab be hit from behind. Also there is collision detection so you can body block.

Quote:
Originally Posted by Controller
5) Which is difference about primary and secondary skills? I've read that primary attribute gives u some advantages to your primary class skills but..I can't understand if I'm a W/E may I take 3W skills and 5E skills with me?
Basicly every skill that does not depends on the Primary Attribute can be considered 'secondary". You can mix and match them however you want. You don't even need to take ANY skills based on the Primary.

Quote:
Originally Posted by Controller
8) Are there commands like /face, target, assist?
Sort of. Targets can be "Called", teammates can be followed.

Quote:
Originally Posted by Controller
9) If I unlock some skill with my PvE toon will that be unlocked for ALL my PvP toons?
That is how it has been described to work.
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Old Mar 29, 2005, 12:23 AM // 00:23   #8
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Quote:
Originally Posted by Greentongue
If you mean does your position to the attacker matter, then yes, it does.
Basic Hit zones are used and you cab be hit from behind. Also there is collision detection so you can body block.

.
besides the hit zones

heigth in relation to the target matters especially to bows

if you are higher than the target you get a hit bonus and if you are shooting uphill there is a penalty
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Old Mar 29, 2005, 03:08 PM // 15:08   #9
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Quote:
Originally Posted by Controller
6) How do I get skills points? What is maximum I can have?
7) If answer to question 1 is no, don't u think 8 "stuff to do" r not that much for a skill based game? Usually in Daoc I use 4-5 Qbars + 9 Qbinds...
You get attribute points by gaining experience, you can have a total of 200.
You only get to take 8 skills into any mission, but you can choose which 8 each time you are going to do a mission. I don't know what Doac is, but I doubt you use all those Qbars and Qbinds in a short period of time. Remember that in GW you can choose different skills every time you go back to town.
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Old Mar 29, 2005, 04:31 PM // 16:31   #10
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actually once you get into the game you will see that you have plenty keeping you busy (especially in fast paced pvp matches). I rarely have time to think about much of anything as you're dropping skills following called targets, etc... pretty quickly.
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Old Mar 29, 2005, 04:38 PM // 16:38   #11
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Quote:
Originally Posted by Loviatar
if you are higher than the target you get a hit bonus and if you are shooting uphill there is a penalty

Do you get a bonus to hit or a bonus to the damage? Thinking of physics it seems gravity would add a bit to the damage but not to the accuracy of the shot.

- Iczer
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Old Mar 29, 2005, 05:16 PM // 17:16   #12
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Quote:
Originally Posted by iczer
Do you get a bonus to hit or a bonus to the damage? Thinking of physics it seems gravity would add a bit to the damage but not to the accuracy of the shot.

- Iczer
true

you hit for more damage if they dont dodge

shooting down from a cliff gives extra but if you are at the bottom shooting up you might get half the damage of shooting almost straight down(taking info from someone else but the principal applies)
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